
Harm DecoIn development
Memento H · independent studio
You are
the Inquisitor
Narrative games about power and complicity. Vice Signalling is out — free. Harm Deco is in the works.
Exhibit A · Released
Vice Signalling
An Inquisitor infiltrates Stulti et Avari, a secret society of the rich and powerful. Find the conspirator. Execute them.
- Free
- One sitting
- Three endings
- Windows & Linux
You answer in signs. The room hears what you meant.

- Stultus ArrogansI am Stultus Arrogans. The lover of all things grand and gracious.
- Stultus FrivolusI am Stultus Frivolus. The lover of all things lavish and lustful.
- Stultus CapriciosusI am Stultus Capriciosus. The lover of all things satirical and serendipitous.
- Stultus ArrogansWhat about you, newcomer? Go on! Introduce yourself!
- You
It's a secret.
Other answers from the same panel:
I want to keep the status quo.
·This is hilarious!
·We welcome you with open arms.
·I secretly agree.
- You
I am Stultus Arcanus. The lover of all things covert and cryptic.
- Stultus Arrogans, Frivolus, CapriciosusWe welcome you, Stultus Arcanus!

Every answer changes the room.
Exhibit B · In development
Harm Deco
Seven days to stop a summoning. The Voice demands one execution every day.
Interrogate. Investigate. Execute — or side with the heretics.
- I
- II
- III
- IV
- V
- VI
- VII





The studio
Made by hand
Every line of both games is drawn, written and built by people — no generative AI.
Harm Deco · in development
Press & partners
For press
- Press kit
- Vice Signalling key art
- Harm Deco key art (in development)
- Steam page
- Trailer on YouTube
- Email · memento.h.team@gmail.com
- X · @memento_h_team
- Developer
- Memento H
- Vice Signalling
- Released 20 Aug 2026, free, Windows & Linux
- Format
- Narrative, one sitting, three endings
- Harm Deco
- In development
Press description
Vice Signalling is a free narrative game by Memento H, designed to be completed in one sitting. You are an Inquisitor who has infiltrated Stulti et Avari, a secret society of the rich and powerful, to find the conspirator plotting against the Emperor and execute them. You answer in secret signs, and the society reacts to what your answer means. Three endings. Windows and Linux. No generative AI was used in its making. Memento H is now developing Harm Deco, a narrative game in which an Inquisitor has seven days to stop a summoning — and the Voice demands one execution every day.
For publishers
A playable Harm Deco demo is available to partners on request.
memento.h.team@gmail.com







